Loading Marcus & Faleris
Tower
Marcus & Faleris
PIDF Commander
Fire
Hit it with Water
Party only. A standard tower fight is just the five you carry in; base pals do not join. The game files record which pal you fight, not which fights your base joins, so this comes from players rather than the data.
How the fight scales
- Health
- 27×
- Its damage
- 1×
- Damage taken
- 1×
- Cooldowns
- 2×
Damage taken matters as much as health here: at 1× it absorbs 0% of what you land.
Other difficulties of this fight
- Base health
- 100
- Melee
- 100
- Ranged
- 105
- Defense
- 110
What it uses against you
| Lv | Skill | Element | Power |
|---|---|---|---|
| 1 | Phoenix Flare | 320 | |
| 2 | Flare Arrow | 120 | |
| 3 | Ignis Breath | 160 | |
| 4 | Flame Wall | 250 | |
| 5 | Flame Funnel | 300 | |
| 6 | Ignis Rage | 500 | |
| 7 | Spirit Fire | 80 | |
| 8 | Volcanic Rain | 450 |
Pals that hit it hardest
These carry an element it takes double from, sorted by raw attack. Their traits and partner skills matter as much as the number.
Other tower fights
Auri & Shaolong Auri & Shaolong (Ultra) Axel & Orserk Axel & Orserk (Ultra) Bjorn & Bastigor Bjorn & Bastigor (Ultra) Lily & Lyleen Lily & Lyleen (Ultra) Saya & Selyne Saya & Selyne (Ultra) Victor & Shadowbeak Victor & Shadowbeak (Ultra) Zenara & Astralym Zenara & Astralym (Ultra) Zoe & Grizzbolt Zoe & Grizzbolt (Ultra)